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How AI-Generated Summaries Work

February 14, 20266 min readblog.by
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Every time you play a round of Bluffpedia, an AI generates three fake Wikipedia summaries in real time. They need to be convincing enough to challenge you, but not so perfect that the game becomes impossible. Striking that balance is both an art and a science. Here's how we do it.

The Pipeline

When you click "Start Game," a lot happens in the few seconds before your options appear:

Step 1: Article Selection. We query the Wikipedia REST API for a random article with a substantive summary. Not every Wikipedia article works well for the game — stubs with one-sentence summaries don't give the AI enough material to mimic, and extremely technical articles can be frustrating rather than fun. We filter for articles that hit a sweet spot: detailed enough to be interesting, accessible enough that most players have a fighting chance.

Step 2: Summary Analysis. Before asking the AI to generate fakes, we analyze the real summary. How long is it? How many sentences? What's the subject domain? Is it about a person, place, event, or concept? This metadata helps us craft a prompt that produces fakes matching the original's characteristics.

Step 3: AI Generation. We send a carefully engineered prompt to a large language model (specifically, DeepSeek V3 via OpenRouter). The prompt includes the article title, the real summary's characteristics, and detailed instructions about Wikipedia's writing conventions. The AI generates three alternative summaries that match the original in length, tone, and structure.

Step 4: Quality Filtering. Not every AI-generated summary is good enough for the game. We check for obvious issues: summaries that are too similar to the original, ones that contain internal contradictions, or text that doesn't match Wikipedia's style. If a fake doesn't pass our checks, we regenerate it.

Step 5: Presentation. The four summaries (one real, three fake) are shuffled randomly and presented to you. The real one's position is tracked server-side so we can verify your answer.

Why Wikipedia's Style Is Hard to Fake (But Not Impossible)

Wikipedia has a remarkably consistent writing voice, which is both what makes the game possible and what makes it challenging.

Real Wikipedia articles follow strict editorial guidelines. They use a neutral point of view, avoid promotional language, cite sources for claims, and follow predictable structural patterns. The first sentence almost always identifies the subject and its category: "The Eiffel Tower is a wrought-iron lattice tower on the Champ de Mars in Paris, France."

Modern AI models have been trained on enormous amounts of text, including Wikipedia itself, so they've internalized these patterns deeply. When asked to write in Wikipedia's style, they can produce text that feels authentic at a surface level.

But "feels authentic" and "is authentic" are different things. Real Wikipedia summaries contain verified facts drawn from cited sources. AI-generated ones contain plausible-sounding claims that may or may not be true. A fake summary about a historical figure might mention a plausible-sounding birth year, a reasonable-sounding hometown, and a career trajectory that makes sense — all while being entirely fabricated.

The Tells: What Makes Fakes Detectable

Despite the AI's skill, there are subtle patterns that observant players learn to spot:

Vagueness where specificity is expected. Real Wikipedia articles love specifics: exact dates, precise measurements, named individuals. AI-generated text sometimes hedges with phrases like "in the early 20th century" or "a notable figure in the field" where a real article would say "on March 14, 1879" or "Albert Einstein."

Too-perfect narrative flow. Real Wikipedia summaries can feel slightly choppy because they're compiled from multiple sources by multiple editors. AI-generated text often has an unnaturally smooth narrative arc, as if written by a single author with a clear story to tell.

Plausible but unverifiable claims. AI sometimes generates facts that sound reasonable but are just specific enough to raise suspicion. A real article about a city might mention its population from the latest census; a fake might mention a population figure that's oddly round or doesn't quite match what you'd expect.

Missing Wikipedia quirks. Real articles occasionally have parenthetical clarifications, references to related articles, or that characteristic "X is known for Y" structure. AI sometimes misses these small touches.

The Arms Race

Here's the part we find most fascinating: as players get better at spotting fakes, we improve our AI prompts to produce better fakes. And as the fakes improve, players develop more sophisticated detection strategies. It's a genuine arms race between human pattern recognition and AI text generation.

We track aggregate statistics about which fakes fool the most players and which get caught easily. This data feeds back into our prompt engineering process. If players consistently identify fakes because they lack specific dates, we adjust our prompts to emphasize date inclusion. If a certain article domain (say, geography) produces fakes that are too easy, we tune the generation parameters for that category.

The result is a game that gets progressively more challenging over time, rewarding players who develop genuine expertise in distinguishing real from fabricated information.

Why This Matters Beyond Gaming

The skills you develop playing Bluffpedia aren't just useful in the game. We live in an age where AI-generated text is increasingly common — in news, social media, marketing, and everyday communication. The ability to critically evaluate whether a piece of text "sounds right" versus "is right" is becoming an essential digital literacy skill.

Every round of Bluffpedia is a micro-exercise in critical reading. You learn to question surface-level plausibility, look for verifiable details, and trust (but verify) your instincts. These are exactly the skills that help you navigate a world where distinguishing real from fake is harder than ever.

The Tech Stack

For the technically curious, here's what powers the AI generation:

  • Model: DeepSeek V3, accessed via the OpenRouter API
  • Protocol: OpenAI-compatible SDK with base URL swap
  • Latency: Average generation time of 2-3 seconds for three fakes
  • Caching: Generated summaries are cached in our database so popular articles don't require repeated API calls

We chose DeepSeek V3 for its strong performance on encyclopedic writing tasks and its good balance between quality and response time. The OpenRouter integration gives us flexibility to experiment with different models as the landscape evolves.

What's Next for the AI

We're constantly experimenting with ways to make the game more interesting. Current explorations include:

  • Adaptive difficulty that adjusts based on your skill level
  • Domain-specific fine-tuning for categories like science, history, and geography
  • Multi-language generation to support our internationalized interface with localized fakes
  • Player-generated fakes in Reverse Bluff mode, where we use AI to judge how convincing your writing is

The intersection of AI and gaming is rich territory, and we're just getting started. Every improvement to the AI makes the game more challenging, and every player who develops expertise pushes us to innovate further.

Play a few rounds and see if you can spot where the human knowledge ends and the AI imagination begins.